@startuml
sprite $briefcase_medical [48x48/16] {
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00AFFFFFFFFFFFFFFFFFF400004FFFFFFFFFFFFFFFFFFA00
00AFFFFFFFFFFFFFFFFFF500005FFFFFFFFFFFFFFFFFFA00
00AFFFFFFFFFFFFFFFFFFD6556DFFFFFFFFFFFFFFFFFFA00
00AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA00
00AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA00
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000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
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000000000000000000000000000000000000000000000000
}


!define FA6_BRIEFCASE_MEDICAL(_alias) ENTITY(rectangle,black,briefcase_medical,_alias,FA6 BRIEFCASE_MEDICAL)
!define FA6_BRIEFCASE_MEDICAL(_alias, _label) ENTITY(rectangle,black,briefcase_medical,_label, _alias,FA6 BRIEFCASE_MEDICAL)
!define FA6_BRIEFCASE_MEDICAL(_alias, _label, _shape) ENTITY(_shape,black,briefcase_medical,_label, _alias,FA6 BRIEFCASE_MEDICAL)
!define FA6_BRIEFCASE_MEDICAL(_alias, _label, _shape, _color) ENTITY(_shape,_color,briefcase_medical,_label, _alias,FA6 BRIEFCASE_MEDICAL)
skinparam folderBackgroundColor<<FA6 BRIEFCASE_MEDICAL>> White
@enduml